GATE (SECURITY)

Dictionary

File ID:

8402

Word ID:

9253

Unk2:

4468

Unk3:

218

Header

Generic

Ignores force fields:

True

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

120

Climb filters

Filter 0

Exclude:

True

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6134

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 1

Exclude:

True

Object category:

Human

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Movement

Movement speed:

30

Jump height:

20

Grant jump:

False

Include rider air movement:

False

Requires takeoff:

False

Grants speed:

False

Ground motion:

Bounce

Grants fly:

False

Movement H flip:

False

Ai

AI mood:

Neutral

AI enabled:

False

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

20

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

False

Transports charge:

False

Placement

Placement type:

Static

Enable sky:

False

Enable background:

True

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

False

Align to terrain:

False

Physics

Combiner:

None

Material:

Wood

Mass:

90

Integrity:

60

Inertia:

1

Fire interaction:

Material

Buoyancy factor:

0

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

GetUp

Frames

Unknown flag:

False

Physics shape count:

2

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

3.000000

Y:

34.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 6294

Mask ID:

20728

Display list data size:

196

Limb: Body

Index:

0

Limb: Head

Index:

255

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

-0.010010

Y:

-12.665771

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

0

Spawn position points

Point 0:

0.207031, -0.439941

Point 1:

126.980713, -126.987549

Point 2:

-0.206787, -0.439941

Point 3:

74.027100, -126.987549

Point 4:

-0.206787, 0.098877

Point 5:

74.027100, -58.012695

Point 6:

0.207031, 0.098877

Point 7:

126.980713, -58.012695

Children

Frame 0: TexQuad

X:

8.336670

Y:

-9.940918

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

1

Spawn position points

Point 0:

0.040771, -0.034180

Point 1:

126.980713, -56.976074

Point 2:

-0.591797, -0.034180

Point 3:

46.034668, -56.976074

Point 4:

-0.591797, 0.035889

Point 5:

46.034668, -48.017578

Point 6:

0.040771, 0.035889

Point 7:

126.980713, -48.017578

Children

Frame 0: Polygon

X:

-45.326416

Y:

-2.393066

Rotation:

0.000000

Enabled:

True

Polygon points

Point 0:

-30.000000, 5.000000

Point 1:

37.000000, 5.000000

Point 2:

37.000000, -1.000000

Point 3:

-30.000000, 0.000000

Surface force factors

Factor 0:

0

Factor 1:

0

Factor 2:

0

Factor 3:

0

Top collision only:

False

Frame 1: TexQuad

X:

-14.670410

Y:

12.052979

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.024414, -0.237305

Point 1:

54.973389, -126.987549

Point 2:

-0.022217, -0.237305

Point 3:

49.019775, -126.987549

Point 4:

-0.022217, 0.004639

Point 5:

49.019775, -96.018799

Point 6:

0.024414, 0.004639

Point 7:

54.973389, -96.018799

Frame 1: Polygon

X:

1.000000

Y:

-36.000000

Rotation:

0.000000

Enabled:

True

Polygon points

Point 0:

18.000000, 35.000000

Point 1:

24.000000, -17.000000

Point 2:

12.000000, -32.000000

Point 3:

-19.000000, -33.000000

Point 4:

-25.000000, -17.000000

Point 5:

-19.000000, 35.000000

Surface force factors

Factor 0:

0

Factor 1:

0

Factor 2:

0

Factor 3:

0

Factor 4:

0

Factor 5:

0

Top collision only:

True

Frame 2: HotSpot

X:

1.000000

Y:

-71.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotWaypoint

Enabled:

False

Frame 3: HotSpot

X:

1.000000

Y:

-1.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotWaypoint

Enabled:

False

Frame 4: HotSpot

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotFire

Enabled:

False

Fire effect size:

Auto

Fire enabled:

False

Audio

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

Notes

Action:

0

To:

0

From:

0

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

Notes

Action:

0

To:

0

From:

0

Attack for animation: Fiddle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

File ID:

1890

Attack for animation: Hurt

Notes

Action:

0

To:

0

From:

0

Attack for animation: Idle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Idle2

Notes

Action:

0

To:

0

From:

0

Attack for animation: Jump

Notes

Action:

0

To:

0

From:

0

Attack for animation: JumpIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

Notes

Action:

0

To:

0

From:

0

Attack for animation: LayDown

Notes

Action:

0

To:

0

From:

0

Attack for animation: Melee

Notes

Action:

0

To:

0

From:

0

Attack for animation: PickUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

Notes

Action:

0

To:

0

From:

0

Attack for animation: Scared

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredRun

Notes

Action:

0

To:

0

From:

0

Attack for animation: Shoot

Notes

Action:

0

To:

0

From:

0

Attack for animation: Sleep

Notes

Action:

0

To:

0

From:

0

Attack for animation: StickyWalk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Swim

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Throw

Notes

Action:

0

To:

0

From:

0

Attack for animation: Walk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Fly

Notes

Action:

0

To:

0

From:

0

Attack for animation: FlyIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: FlyExtendedIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredSwim

Notes

Action:

0

To:

0

From:

0

Attack animation length:

65535